Anvil



Oh, Anvil.

Anvil is another game that I've had kicking around for a while now. I made the very first version of it back in fall of 2007, with the main idea that it is entertaining and fun to hurt objects like shoes, teapots, anvils, and ice cream trucks at helpless folks who are wandering around, minding their own business, and making them extremely unhappy. This is pretty obviously correct, of course.

But I never really did find the right combination of choices and interactivity to pull Anvil into a game I could scale up.

Since then, Anvil has grown into a truly huge pile of art, music, and silly dialog. It's the raw material for a pretty good game, I think.

I've actually made three entirely different versions of Anvil. I've included movies below of the first and third versions of Anvil. The third version might be one I build on, but realistically, I have a lot of other games to work on first.






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